Candlesticks patterns indicator

Category: Indicators By: Lighthouse Created: February 27, 2017, 1:35 PM
February 27, 2017, 1:35 PM
Indicators
65 Comments

This indicator is a complete candlesticks patterns recognizer indicator. It is a different one and more complete than the other you can find already in the library here.

This indicator recognizes about 40 candlestick patterns and draw their names with green and red arrows on chart (Windows, i.e. gaps, are drawn as “W”):

  • Doji
  • Evening star
  • Morning star
  • Shooting star
  • Hammer
  • Inverted hammer
  • Bearish harami
  • Bearish harami cross
  • Bullish harami
  • Bullish harami cross
  • Bearish engulfing
  • Bullish engulfing
  • Piercing line
  • Hanging man
  • Dark cloud cover
  • Abandoned baby bottom
  • Three White soldiers
  • Three Inside Up
  • Three Outside Up
  • Concealing Baby Swallow
  • Dragonfly Doji Bottom
  • Gravestone Doji Bottom
  • Three Stars in the South
  • Bullish Breakaway
  • Rising Three Methods
  • Bullish Three Line Strike
  • Bullish Mathold
  • Abandoned Baby Top
  • Three Black Crows
  • Three Inside Down
  • Three Outside Down
  • Upside Gap Two Crows
  • Dragonfly Doji Top
  • Gravestone Doji Top
  • Advance Block
  • Two Crows
  • Bearish Breakaway
  • Falling Three Methods
  • Bearish Three Line Strike
  • Bearish Mathold
  • Windows (Gaps Up & Gaps Down)

Since Candlesticks have a meaning only if related to the underlying trend, at the beginning of the code there is also the possibility to change the method used to identify the “trend direction” (1=MACD, 2=SAR [default], 3=Directional Movement)

Original idea and discussions from this topic on forum:
https://www.prorealcode.com/topic/mt4-candlesticks-recognizer-to-be-converted-to-prt-code/

// Trend direction identification
//TDS=2 //(choose 1=MACD, 2=SAR, 3=Directional Movement)

//text color
// white = 255,255,255 ; black = 0,0,0
r = 0
g = 0
b = 0

atr = averagetruerange[10](close)*0.5

body=close-open

abody=abs(body)

if range>0 then
ratio=abody/range
else
ratio=0
endif

middle=(open+close)/2

bodytop=max(open, close)

bodybottom=min(open, close)

shadowtop=high-bodytop

shadowbottom=bodybottom-low

longcandle= (ratio>0.6)

DojiSize = 0.05
data=(abs(open - close) <= (high - low) * DojiSize)
if data then
DRAWTEXT("Doji", barindex, high+atr, Dialog, Standard, 12) COLOURED(R,G,B)
endif

if TDS=1 then
TrendUp=(MACDline[12,26,9](close)>0 AND MACD[12,26,9](close)>0)
TrendDown=(MACDline[12,26,9](close)<0 AND MACD[12,26,9](close)<0)
else
if TDS=2 then
TrendUp=(SAR[0.02,0.02,0.2]<low)
TrendDown=(SAR[0.02,0.02,0.2]>high)
else
if TDS=3 then
TrendUp=(ADX[14]>23 AND DI[14](close)>0)
TrendDown=(ADX[14]>23 AND DI[14](close)<0)
endif
endif
endif

//Bullish Signal

MorningStar=(body[2]<0 and body>0 and longcandle[2] and open[1]<close[2] and open>close[1] and ratio[1]<0.3 and abody[1]<abody[2] and abody[1]<abody and low[1]<low and low[1]<low[2] and high[1]<open[2] and high[1]<close)
if TrendDown[3] AND MorningStar then
DRAWTEXT("Morning Star", barindex, low[1]-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex-1,low[1]) COLOURED(0,155,10)
endif

PiercingLine=(body[1]<0 and body>0 and longcandle[1] and longcandle and open<low[1] and close>middle[1] and close<open[1])
if TrendDown[2] AND PiercingLine then
DRAWTEXT("Piercing Line", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

AbandonedBabyBottom=(body[2]<0 and body>0 and longcandle[2] and ratio[1]<0.3 and high[1]<low[2] and high[1]<low)
if TrendDown[3] AND AbandonedBabyBottom then
DRAWTEXT("Abandoned Baby Bottom", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

ThreeInsideUp=(body[2]<0 and body[1]>0 and body>0 and BullishHarami[1] and close>close[1])
if TrendDown[3] AND ThreeInsideUp then
DRAWTEXT("Three Inside Up", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

ThreeOutsideUp=(body[2]<0 and body[1]>0 and body>0 and BullishEngulfing[1] and close>close[1])
if TrendDown[3] AND ThreeOutsideUp then
DRAWTEXT("Three Outside Up", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

ThreeWhiteSoldiers=(body[2]>0 and body[1]>0 and body>0 and high[1]>high[2] and high>high[1] and close[1]>close[2] and close>close[1] and open[1]>open[2] and open[1]<close[2] and open>open[1] and open<close[1])
if TrendDown[3] AND ThreeWhiteSoldiers then
DRAWTEXT("Three White Soldiers", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

ConcealingBabySwallow=(body[3]<0 and body[2]<0 and body[1]<0 and body<0 and ratio[3]>0.8 and ratio[2]>0.8 and ratio>0.8 and open[1]<close[2] and high[1]>close[2] and shadowtop[1]>0.6*(abody[1]+shadowbottom[1]) and bodybottom<bodybottom[1] and bodytop>high[1])
if TrendDown[4] AND ConcealingBabySwallow then
DRAWTEXT("Concealing Baby Swallow", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

BullishHarami=(body[1]<0 and body>0 and longcandle[1] and bodybottom>bodybottom[1] and bodytop<bodytop[1])
if TrendDown[2] AND BullishHarami then
DRAWTEXT("Bullish Harami", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

BullishEngulfing=(body[1]<0 and body>0 and bodybottom<bodybottom[1] and bodytop>bodytop[1] and longcandle)
if TrendDown[2] AND BullishEngulfing then
DRAWTEXT("Bullish Engulfing", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

DragonflyDojiBottom=(body[1]<0 and longcandle[1] and low<low[1] and shadowbottom>3*abody and shadowtop<shadowbottom/3)
if TrendDown[2] AND DragonflyDojiBottom then
DRAWTEXT("Dragonfly Doji", barindex, low-atr, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

GravestoneDojiBottom=(body[1]<0 and longcandle[1] and low<low[1] and shadowtop>3*abody and shadowbottom<shadowtop/3)
if TrendDown[2] AND GravestoneDojiBottom then
DRAWTEXT("Gravestone Doji", barindex, low-atr, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

DojiStarBottom=(body[1]<0 AND longcandle[1] AND low<low[1] AND open<close[1] AND ratio<0.3 AND range<0.3*range[1])
if TrendDown[2] AND DojiStarBottom then
DRAWTEXT("Doji", barindex, low-atr, Dialog, Standard, 12) COLOURED(R,G,B)
endif

BullishHaramiCross=(body[1]<0 and longcandle[1] and bodybottom>bodybottom[1] and bodytop<bodytop[1] and ratio<0.3 and range<0.3*range[1])
if TrendDown[2] AND BullishHaramiCross then
DRAWTEXT("Bullish Harami Cross", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

ThreeStarsInTheSouth=(body[2]<0 and body[1]<0 and body<0 and shadowtop[2]<range[2]/4 and shadowbottom[2]>abody[2]/2 and low[1]>low[2] and high[1]<high[2] and abody[1]<abody[2]  and shadowtop[1]<range[1]/4 and shadowbottom[1]>abody[1]/2 and low>low[1] and high<high[1] and abody<abody[1] and shadowtop<range/4 and shadowbottom<range/4)
if TrendDown[3] AND ThreeStarsInTheSouth then
DRAWTEXT("Three Stars In The South", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

BullishBreakaway=(body[4]<0 and body[3]<0 and body>0 and open[3]<close[4] and close[2]<close[3] and close[1]<close[2] and longcandle and close<close[4] and close>open[3])
if TrendDown[5] AND BullishBreakaway then
DRAWTEXT("Bullish Breakaway", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

Hammer=(body[1]<0 and longcandle[1] and low<low[1] and shadowbottom>2*abody and shadowtop<0.3*abody)
if TrendDown[2] AND Hammer then
DRAWTEXT("Hammer", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

InvertedHammer=(body[1]<0 and longcandle[1] and low<low[1] and shadowtop>2*abody and shadowbottom<0.3*abody)
if TrendDown[2] AND InvertedHammer then
DRAWTEXT("Inverted Hammer", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

RisingThreeMethods=(body[4]>0 and body[3]<0 and body[1]<0 and body>0 and longcandle[4] and longcandle and close[2]<close[3] and close[1]<close[2] and high[2]<high[3] and high[1]<high[2] and low[1]>low[4] and open>close[1] and close>high[4] and close>high[3] and close>high[2] and close>high[1])
if TrendUp[5] AND RisingThreeMethods then
DRAWTEXT("Rising Three Methods", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

BullishThreeLineStrike=(body[3]>0 and body[2]>0 and body[1]>0 and body<0 and longcandle[3] and longcandle[2] and longcandle[1] and close[2]>close[3] and close[1]>close[2] and open>close[1] and close<open[3])
if TrendUp[4] AND BullishThreeLineStrike then
DRAWTEXT("Bullish Three Line Strike", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif

BullishMatHold=(body[4]>0 and body[3]<0 and body[1]<0 and body>0 and longcandle[4] and close[3]>close[4] and close[2]<close[3] and close[1]<close[2] and high[2]<high[3] and high[1]<high[2] and low[1]>low[4] and open>close[1] and close>high[4] and  close>high[3] and close>high[2] and close>high[1])
if TrendUp[5] AND BullishMatHold then
DRAWTEXT("Bullish Mat Hold", barindex, low-atr*1.5, Dialog, Standard, 12) COLOURED(0,155,10)
DRAWARROWUP(barindex,low) COLOURED(0,155,10)
endif


//Bearish Signal

EveningStar=(body[2]>0 AND body<0 and longcandle[2] and open[1]>close[2] and open<close[1] and ratio[1]<0.3 and abody[1]<abody[2] and abody[1]<abody and high[1]>high and high[1]>high[2] and low[1]>open[2] and low[1]>close)
if TrendUp[3] AND EveningStar then
DRAWTEXT("Evening Star", barindex, high[1]+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex-1,high[1]) COLOURED(255,0,10)
endif

DarkCloudCover=(body[1]>0 and body<0 and longcandle[1] and longcandle and open>high[1] and close<middle[1] and close>open[1])
if TrendUp[2] AND DarkCloudCover then
DRAWTEXT("Dark Cloud Cover", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

AbandonedBabyTop=(body[2]>0 and body<0 and longcandle[2] and ratio[1]<0.3 and low[1]>high[2] and low[1]>high)
if TrendUp[3] AND AbandonedBabyTop then
DRAWTEXT("Abandoned Baby Top", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

ThreeInsideDown=(body[2]>0 and body[1]<0 and body<0 and bearishharami[1] and close<close[1])
if TrendUp[3] AND ThreeInsideDown then
DRAWTEXT("Three Inside Down", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

ThreeOutsideDown=(body[2]>0 and body[1]<0 and body<0 and bearishengulfing[1] and close<close[1])
if TrendUp[3] AND ThreeOutsideDown then
DRAWTEXT("Three Outside Down", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

ThreeBlackCrows=(body[2]<0 and body[1]<0 and body<0 and longcandle[2] and longcandle[1] and longcandle and low[1]<low[2] and low<low[1] and close[1]<close[2] and close<close[1] and open[1]<open[2] and open[1]>close[2] and open<open[1] and open>close[1])
if TrendUp[3] AND ThreeBlackCrows then
DRAWTEXT("Three Black Crows", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

UpsideGapTwoCrows=(body[2]>0 and body[1]<0 and body<0 and longcandle[2] and open[1]>close[2] and bodytop>bodytop[1] and bodybottom<bodybottom[1] and close>close[2])
if TrendUp[3] AND UpsideGapTwoCrows then
DRAWTEXT("Upside Gap Two Crows", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

BearishHarami=(body[1]>0 and body<0 and longcandle[1] and bodybottom>bodybottom[1] and bodytop<bodytop[1])
if TrendUp[2] AND BearishHarami then
DRAWTEXT("Bearish Harami", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

BearishEngulfing=(body[1]>0 and body<0 and bodybottom<bodybottom[1] and bodytop>bodytop[1] and longcandle)
if TrendUp[2] AND BearishEngulfing then
DRAWTEXT("Bearish Engulfing", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,20)
endif

DragonflyDojiTop=(body[1]>0 and longcandle[1] and high>high[1] and shadowbottom>3*abody and shadowtop<shadowbottom/3)
if TrendUp[2] AND DragonflyDojiTop then
DRAWTEXT("Dragonfly Doji", barindex, high+atr, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

GravestoneDojiTop=(body[1]>0 and longcandle[1] and high>high[1] and shadowtop>3*abody and shadowbottom<shadowtop/3)
if TrendUp[2] AND GravestoneDojiTop then
DRAWTEXT("Gravestone Doji", barindex, high+atr, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

DojiStarTop=(body[1]>0 AND longcandle[1] AND high>high[1] AND open>close[1] AND ratio<0.3 AND range<0.3*range[1])
if TrendUp[2] AND DojiStarTop then
DRAWTEXT("Doji", barindex, high+atr, Dialog, Standard, 12) COLOURED(R,G,B)
endif

BearishHaramiCross=(body[1]>0 and longcandle[1] and bodybottom>bodybottom[1] and bodytop<bodytop[1] and ratio<0.3 and range<0.3*range[1])
if TrendUp[2] AND BearishHaramiCross then
DRAWTEXT("Bearish Harami Cross", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

AdvanceBlock=(body[2]>0 and body[1]>0 and body>0 and high[2]<high[1] and high[1]<high and open[1]>bodybottom[2] and open[1]<bodytop[2] and open>bodybottom[1] and open<bodytop[1] and abody[1]<abody[2] and abody<abody[1])
if TrendUp[3] AND AdvanceBlock then
DRAWTEXT("Advance Block", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

TwoCrows=(body[2]>0 and body[1]<0 and body<0 and longcandle[2] and open[1]>close[2] and close[1]>close[2] and open<bodytop[1] and open>bodybottom[1] and close<bodytop[2] and close>bodybottom[2])
if TrendUp[3] AND TwoCrows then
DRAWTEXT("Two Crows", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

BearishBreakaway=(body[4]>0 and body[3]>0 and body<0 and open[3]>close[4] and close[2]>close[3] and close[1]>close[2] and longcandle and close>close[4] and close<open[3])
if TrendUp[5] AND BearishBreakaway then
DRAWTEXT("Bearish Breakaway", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

ShootingStar=(body[1]>0 and longcandle[1] and high>high[1] and shadowtop>2*abody and shadowbottom<0.3*abody)
if TrendUp[2] AND ShootingStar then
DRAWTEXT("Shooting Star", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

HangingMan=(body[1]>0 and longcandle[1] and high>high[1] and shadowbottom>2*abody and shadowtop<0.3*abody)
if TrendUp[2] AND HangingMan then
DRAWTEXT("Hanging Man", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

FallingThreeMethods=(body[4]<0 and body[3]>0 and body[1]>0 and body<0 and longcandle[4] and longcandle and close[2]>close[3] and close[1]>close[2] and low[2]>low[3] and low[1]>low[2] and high[1]<high[4] and open<close[1] and close<low[4] and close<low[3] and close<low[2] and close<low[1])
if TrendDown[5] AND FallingThreeMethods then
DRAWTEXT("Falling Three Methods", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

BearishThreeLineStrike=(body[3]<0 and body[2]<0 and body[1]<0 and body>0 and longcandle[3] and longcandle[2] and longcandle[1] and close[2]<close[3] and close[1]<close[2] and open<close[1] and close>open[3])
if TrendDown[4] AND BearishThreeLineStrike then
DRAWTEXT("Bearish Three Line Strike", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

BearishMatHold=(body[4]<0 and body[3]>0 and body[1]>0 and body<0 and longcandle[4] and close[3]<close[4] and close[2]>close[3] and close[1]>close[2] and low[2]>low[3] and low[1]>low[2] and high[1]<high[4] and open<close[1] and close<low[4] and close<low[3] and close<low[2] and close<low[1])
if TrendDown[5] AND BearishMatHold then
DRAWTEXT("Bearish Mat Hold", barindex, high+atr*1.5, Dialog, Standard, 12) COLOURED(255,0,10)
DRAWARROWDOWN(barindex,high) COLOURED(255,0,10)
endif

//Gaps
GapUp=(low>high[1])
GapDown=(high<low[1])
if GapUp then
 DRAWTEXT("W", barindex, (high[1]+low)/2, Dialog, Bold, 12) COLOURED(0,0,255)
else
if GapDown then
 DRAWTEXT("W", barindex, (high+low[1])/2, Dialog, Bold, 12) COLOURED(255,0,255)
endif
endif

RETURN

 

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Lighthouse Master
I usually let my code do the talking, which explains why my bio is as empty as a newly created file. Bio to be initialized...
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