Doji, Hammer, Hanging man, Inverted Hammer and Shooting Star Screener
Forums › ProRealTime English forum › ProScreener support › Doji, Hammer, Hanging man, Inverted Hammer and Shooting Star Screener
- This topic has 8 replies, 3 voices, and was last updated 5 years ago by MrMagic.
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11/07/2018 at 8:54 AM #84292
Dear all,
Can I get help with Doji, Dragonfly Doji, Gravestone Doji, Hammer, Hanging man, Inverted Hammer and Shooting Star screeners please? I’ve tried a previous code written in this forum and attached to this thread (convo was in Italian, https://www.prorealcode.com/topic/screener-doji/) but it missed a lot of these pins.
Thanks.
KR,
MM
123456789ShootingStar = close>open and low=open and (high-close)>=3*(close-open)Doji = range > abs(open-close)*3Hammer = close>open AND high=close AND (open-low)>=3*(close-open)c1=close>openc2=open<=close[1] AND (ShootingStar OR Doji OR Hammer)c3=close<open AND close <= close[2]SCREENER[c1[2] AND c2[1] AND c3](variation AS "%Variation")11/07/2018 at 10:20 AM #84303This link might help, you can add more if you want to https://www.prorealcode.com/prorealtime-indicators/candlestick-patterns-recognition/.
1 user thanked author for this post.
11/15/2018 at 7:09 PM #8494511/15/2018 at 7:23 PM #8494611/16/2018 at 10:39 AM #8500211/21/2018 at 6:57 PM #85437Hi,
I get that. What I’ve noticed is that say for example, I’m screening for a doji at the end of the candle, I don’t get any lists until the next candle is already half way formed.
My question is whether it is possible to get a screener immediately at the end of the candle.
10/23/2019 at 11:44 AM #110930@nicolas, I wonder if I can task your skills please. I’m still a novice at this but can you help me with modifying the above SCREENER (not indicator)
Hammers123456789ShootingStar = close>open and low=open and (high-close)>=3*(close-open)Doji = range > abs(open-close)*3Hammer = close>open AND high=close AND (open-low)>=3*(close-open)c1=close>openc2=open<=close[1] AND (ShootingStar OR Doji OR Hammer)c3=close<open AND close <= close[2]SCREENER[c1[2] AND c2[1] AND c3](variation AS "%Variation")so it only filters hammers, inverted, shooting star or hanging man without the Doji bit. Tried but failed.
10/23/2019 at 11:59 AM #110931Here is the code without the Doji pattern testing. Please test it and give feedback.
123456789ShootingStar = close>open and low=open and (high-close)>=3*(close-open)//Doji = range > abs(open-close)*3Hammer = close>open AND high=close AND (open-low)>=3*(close-open)c1=close>openc2=open<=close[1] AND (ShootingStar OR Hammer)c3=close<open AND close <= close[2]SCREENER[c1[2] AND c2[1] AND c3](variation AS "%Variation")1 user thanked author for this post.
10/23/2019 at 6:31 PM #110965 -
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